Published: Wed, April 25, 2018
Industry | By Dora Warner

H1Z1 is locked at 60FPS on the PS4 Pro

H1Z1 is locked at 60FPS on the PS4 Pro

WCCFTech interviewed Tony Morton, Lead Combat and Systems Designer for the project at Daybreak Games, who said: "The PS4 Pro is locked in at 60 frames per second, the regular PlayStation 4 is locked in at a minimum of 45FPS".

Daybreak Games today announced that H1Z1, the original standalone battle royale game, is coming to PlayStation 4 with an open beta launching in May. The H1Z1 HUD has been simplified, but the biggest change is that the game doesn't feature a crafting system on PS4. "We have reimagined the game for PlayStation 4 and have designed it to accentuate the essentials of battle royale that make the genre so exciting to watch and play", said H1Z1 Producer Terrence Yee. Additionally, considerations have been made around the control scheme since a controller is inherently different compared to a more dextrous keyboard and mouse. There will be a heavier emphasis on action, featuring more vehicles, guns, weapons, and faster matches. While the game won't be in open beta until next month, players can sign up now for the first Closed Beta, which starts this month.

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H1Z1 won't release on the Xbox One anytime soon - and it's unclear exactly when a full release will come for the PS4 version either. The move to console isn't unexpected, seeing that other battle royal games have made the move to console as well.

With the new weapon progression mechanics, players only have access to loot six level-one weapons at the start of the match and must strategically decide which airdrops to pursue if they want better level weapons and gear.

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Capitalizing on increased mobility, the PS4 edition takes H1Z1's signature fast-paced combat one step further by introducing new gameplay progression mechanics. Should you so choose, you can preorder an H1Z1 bundle for $29.99, granting you unique cosmetic items in the Open Beta. Most notably, gas pacing has been changed to speed up the speed of play, and airdrops have been revamped to occur with a frequency that will encourage players to keep moving, and engaging in firefights.

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